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The elder scrolls vi genre
The elder scrolls vi genre








the elder scrolls vi genre
  1. #The elder scrolls vi genre mod
  2. #The elder scrolls vi genre Pc

Wouldn’t it be awesome to see these NPCs react different or change their tune in such situations? This would offer much greater immersion and take the player out of the fourth wall so to speak where he or she realizes they are playing a game and not interacting with a virtual world existing inside their screens.

the elder scrolls vi genre

For instance, in Skyrim I have recently had a situation where an NPC told me to deliver a letter to a woman and warn her of his rival’s intuitions toward her and he said it right as this rival of his walked by in the game world. What I would suggest and like to see in the upcoming Elder Scrolls is AI to improvements to the point where NPCs react differently depending on if they see different NPCs walk by or even be in the same area.

#The elder scrolls vi genre Pc

However, I also do understand Howard could simply be attributing what he said about waiting for tech to catch up to the vision with visual resolutions we have seen recently such raytracing being widely available across consoles and PC video cards. This is a suggestion I think is plausible as waiting so many years just for visuals to improve does not seem to make as much sense to me as waiting for other game world options to improve such as AI algorithms. My idea and suggestion for Bethesda is to focus much more on AI and interactivity within the game world and creatures as well as NPCs within it rather than graphics or flair. Currently, I am still playing and concentrating on completing the main quest of Skyrim and it is a more recent game I have put some efforts into. However, do not take my word entirely face value with these slight observations as I am mostly in the beginning of my Oblivion playthrough and have not played the game for years although at one point I was close to completing it. Skyrim does seem to have slightly more interactivity with sometimes NPCs fighting inside a bar or inn or even challenging you as the player to a fist fight. In both games, unlike the predecessor Morrowind, which I also have on PC, you can run into conversations between the NPCs and ask them questions later. However in terms of the AI interactivity, I have not noticed much of a difference.

the elder scrolls vi genre

It also seems to offer more options in terms of having NPCs follow you in the game world. Yes, Skyrim does have enhanced visual fidelity such as the way you see your character use an armoury to fix armour and how you as the player can see your character make potions when using an alchemy table in-game. In fact, I do see a big difference in both loading times and game hangups on the newer of the two titles. My own digital illustration of fantasy art concept Thus, the enhanced versions of Skyrim on the last gen of consoles and PCs cannot really measure up to what the upcoming leap Elder Scrolls VI could offer. Skyrim has more immersion in terms of movements and how NPCs react to the game world as well as visual effects such as waterfalls and droplets of water or mist coming at you as the player from the environment.įor a game to truly take advantage of the latest features modern PC graphic cards can produce alongside the latest consoles, it should be developed with the hardware in mind. I am right now playing both Oblivion and Skyrim on my (can almost be now considered retro) Playstation 3 console and to tell the truth I did not notice much of a jump between the two games and either visuals or artificial intelligence (AI) of NPCs and enemies of the game world.

#The elder scrolls vi genre mod

Keep in mind that both of the previous games came out during the Playstation 3 and Xbox 360 generation of consoles alongside the PC, although an enhanced version with mod support came out on the newer consoles, which are now last gen. If Howard is not just trying to hype the game up with fancy PR talk, then the jump from Elder Scrolls V to VI could be even bigger than what it was the last time around. It is interesting to speculate just what this vision entailed. This as said to be the reason the team has been sitting on Elder Scrolls and focusing on other games.

the elder scrolls vi genre

The technological gap should be quit large going from a game released two generation of consoles ago to a game still in early phases of pre-production (still not confirmed, but it is suggested it went into this phase recently as the video above mentions).Īpparently, only recently had Todd Howard said that the technology for what he and Bethesda had planned for TES VI has finally caught up to the vision. It is going on near 10 years since Elder Scrolls V Skyrim was released and fans are clearly eager in anticipation.










The elder scrolls vi genre